Designer & bike rider in British Columbia, Canada

Some Rules of Improv

Don’t refuse an offer
Also known as: Yes, and…; Don’t Block; Don’t Deny. Accept and build on what others suggest during a scene.
Support others
Trust others in the scene and help them look good and you’ll look good. Save your fellow actor first. Enter a scene when and where you’re needed.
Don’t try to be funny
Make the scene interesting and the humour will come naturally.
Definition of ‘improvise’ (Wiktionary)
To make something up or invent it as one goes; to proceed by guess rather than by a careful plan. To invent or create something quickly or without a plan; to wing it.


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6 Responses to “Some Rules of Improv”

  1. Hamza Avatar

    I agree.
    However do these rules apply to a particular situation, or are you just implying generally.

  2. Jeff Werner Avatar

    Hamza: both. They are good guidelines for all sorts of things, me figures. Worked well for me so far, anyways.

  3. Andreas Avatar
    Andreas

    I recognize these principles from our introductory class called ‘Calibrating the Instrument’ (the instrument meaning yourself), which involved a lot of improv exercises.
    I find “Dare to be dull” to be a better principle than “Don’t try to be funny”, but it might just be personal preference.
    People in the design loft have been making fun at the first rule for almost a year now. No matter how outrageous an idea is, it is always seems to be answered with a sarcastic “Yes, AND…”

  4. Josh Avatar
    Josh

    Aaaannnd… awkward silence is good if it goes on long enough…

  5. Todd Avatar
    Todd

    I think people get too caught up in the yes and…. People need to realize they don’t have to say those exact words to accept an offer. There are more clever, and quite frankly..less annoying ways of accepting and buliding on a scene without using “yes and”.

  6. Jeff Werner Avatar

    Todd: any suggestions on what these alternatives might be?

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