A 16-month design thesis in collaboration with Tobias Ottahal, exploring how objects fit together in subtly satisfying ways.
The project developed over two major phases and two manifestations:
- research phase exploring ‘nice fit’ precedents
- development a theory and a series of ‘commandments’ of how to design ‘nice fit’ objects
- collection of communication and marketing design collateral
- physical, working object—an interactive table.
The table creates indentions for objects to fit into on demand; when the object is removed, the table becomes flat again.
In addition to exploring conceptual and applied realms of industrial design a personal goal of Nice Fit was to work with multi-disciplinary experts: we employed professional photographer Jason Edwards, animator Nathan Gilliss and filmmaker Benjamin Loeb.
3D materials: latex, Arduino microcontroller, RFID. Vancouver, 2009.
Bonus process and outtakes: